虚幻引擎是用于渲染的最先进的实时3D图形工具之一,用于动画、物化、照明、建筑等。近年来,这个软件吸引了许多建筑师、设计师甚至雇主的注意。这种受欢迎是因为他有一种非凡的能力,能快速生产出让雇主高兴的东西。

动画是提供建筑项目的最强大的技术之一,它将使你的作品在市场上脱颖而出。UE5建筑设计可视化交互完全学习课程

课程时长:10小时27分钟 1280X720 mp4 语言:英语+中英文字幕(云桥网络 机译)含课程文件 作者:Hossein mashayekhi


虚幻引擎的功能:
全球免费许可
如何下载和安装软件
虚幻引擎插件(Nanite)
使项目工作更快、更有吸引力的插件。
高级照明系统(流明)
你可以看到快速变化;虚幻引擎会实时渲染给你看场景。
数据史密斯
能够与3dmax、Revit、Sketchup或Rhino to unreal engine等其他3d软件链接。
创建菜单并自动运行
为了介绍您的项目,您可以创建专业的自动运行
蓝图
改变场景材质或物体,不需要之前的不真实或编码经验。
能够模拟UVW打开包装
您可以编辑您的建模和改变UVW很容易。
我从哪里开始使用虚幻引擎?
需要初步熟悉3dmax、Revit、Rhino和Sketchup或其他建模软件中的建模概念。

虚幻引擎软件可以让你将一个完整的带材质的V-ray或Corona场景导入虚幻引擎,创建材质和灯光,最后将Exe文件输出发送给雇主。雇主有可能进入项目环境,改变材料和物品。




Duration 10h 27m Project Files Included MP4

For Architects and Interior Designers – Beginner to Advanced

What you’ll learn

The latest version of the unreal engine 5
Different types of lighting
Creating different types of materials from scratch
Full tutorial on getting the exe output and checking all the bugs
Animation and Scene Setting

Description

Unreal engine is one of the most advanced real-time 3D graphic tools for rendering which is used in animation, materialization, lighting, … in architecture. This software has attracted the attention of many architects, designers even employers in recent years. This popularity is for a remarkable ability to produce things quickly that makes the employer delighted.

Animation is one of the most powerful techniques to provide architecture projects which will make your work stand out from others in the market.

The features of the Unreal Engine:
Free license worldwide
How to download and install the software
Unreal engine plugins (Nanite)
Plugins that make projects work faster and more attractive.
Advanced lighting system (lumen)
You can see quick changing; Unreal Engine will show you the scene in real-time rendering.
Datasmith
The ability to link with other 3d software like 3dmax, Revit, Sketchup, or Rhino to unreal engine.
Create a menu and Autorun
To introduce your project, you can create professional autoruns
Blueprinting
Change scene materials or objects, no previous Unreal or coding experience is needed.
Ability to model UVW to Unwrap
You can edit your modeling and change the UVW easily.
Where do I start to work with Unreal Engine?
Initial familiarity with modeling concepts in 3dmax, Revit, Rhino and Sketchup, or other modeling software is required.

Unreal Engine software allows you to import a complete V-ray or Corona scene with materials into Unreal Engine, create materials and lighting, and finally send the Exe file output to the employer. The employer has the possibility of entering the project environment, and changing the materials and objects.

The course will cover the following topics in thorough detail:

The latest version of the unreal engine (5)
basic familiarity with the software.
How to install the software.
importing projects into the unreal engine from various modeling software.
Project-based
Object-oriented programming and how to put it into practice.
Lighting
Learning different types of lighting for example:
Advanced lighting
Interior area lighting
Exterior area lighting
Day and night lighting
HDRR
Skylight
Material
Learning different types of materials from scratch:
Create material master
PBR material
Mega scan material bank
unreal material
Quixel material
Instances material
EXE output
Full tutorial on getting the exe output and checking all the bugs
Animation
Create animation
The scene Setting
Animation diverse exit

Who this course is for:

3D designers and Architects
Anyone interested in real-time rendering
Designed for those who want to become superior in rendering
No programming experience required

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