Release date:2018, October 31

Duration:07 h 34 m

Author:Gabriel Corbett

Skill level:Beginner

Language:English

Exercise files:Yes

SOLIDWORKS is 3D CAD software that can speed up your design process and make you more productive—enabling you to deliver innovative products to market faster. In this course, Gabriel Corbett teaches you the essential tools and techniques necessary to create parts, assemblies, and drawings efficiently in SOLIDWORKS.

First, see how to create two-dimensional sketches that become the foundation for 3D objects. Next, look at extruding and revolving 3D features; creating complex objects using the Sweep, Loft, and Surface tools; and modifying parts. Find out how to create uniform holes with the Hole Wizard, and explore more advanced modeling techniques using equations, mirroring, and pattern tools. Then review best practices for putting parts together in assemblies. Finally, get tips for creating detailed drawings, complete with an itemized bill of materials.

Along the way, Gabriel highlights new features from the 2019 release, including Sketch Ink, which enables pen and touch markup and model manipulation using gestures, and the updated project curve and slice tools.

Topics include:

Working with templates

Creating sketches

Extruding and revolving features

Applying materials

Sketching lines, shapes, and polygons

Trimming, extending, and transforming geometry

Adding fillets and chamfers

Working with planes and coordinates

Creating patterns

Modeling advanced parts

Making holes

Designing with blocks

Building assemblies

Mating parts

Linking sketches

Using design tables

Creating part and assembly drawings

Creating dimensions

Adding annotations
Table of Contents

Introduction

Learn 3D CAD modeling using SOLIDWORKS 2019 1m 2s

1. Introduction to SOLIDWORKS

Launching SOLIDWORKS 8m 33s

Navigating in the 3D workspace 2m 45s

SOLIDWORKS templates 2m 52s

Saving, renaming, and managing files 4m 32s

Measuring 2m 1s

2. SOLIDWORKS Quick Start

Creating your first 3D part 3m 45s

Building your first assembly 3m 6s

Making your first CAD drawing 3m 25s

Basic steps for 3D modeling 7m 12s

3. Basic Part Modeling

Creating sketches 6m 44s

Understanding relationships 7m 50s

Using the Extrude feature 5m 52s

Using the Extruded Cut feature 4m 54s

Creating revolved features 4m 8s

Making revolved cuts 3m 19s

Applying materials, colors, and finishes 3m 25s

Finding mass properties 2m 25s

System options, units, and templates 4m 49s

Working with dimensions 5m 12s

4. Sketch Tools

Line and Centerline tools 3m 58s

Using the Rectangle tool 3m 59s

Circles and arcs 2m 58s

Drawing slots 2m 34s

Working with ellipses and conics 4m 5s

Sketching polygons 2m 32s

Creating text 5m 48s

Using equations and linked variables 5m 56s

Using the Spline tool 3m 22s

Equation driven curve 2m 19s

Sketch Ink 3m 3s

5. Modifying Sketches

Trimming and extending a sketch 4m 51s

Creating offset geometry 2m 26s

Moving, copying, rotating, and scaling 3m 25s

Erasing, undoing, and redoing actions 3m

Using the Mirror tools 2m 10s

Creating repeating patterns in a sketch 4m 23s

Using construction lines 4m 28s

Using the Convert Entities tool 2m 26s

Adding fillets and chamfers to sketches 2m 20s

6. Reference Geometry

Working with planes 3m 34s

Making an axis 2m 3s

Creating a coordinate system 2m 33s

Concept sketches 1m 19s

Markup view 3m 5s

7. Part Modifications

Adding fillets to a part 6m 36s

Chamfering edges 4m 21s

Applying draft 1 2m 58s

Using the Shell command 1 2m 35s

Using the Mirror command 1 5m 17s

Creating linear patterns 1 2m 47s

Creating circular patterns 1 2m 23s

8. Advanced Part

Modeling Loft tool 6m 58s

Lofted shapes with guide curves 1m 58s

Making lofted cuts 1m 46s

Creating swept shapes 3m 2s

Making swept cuts 4m 6s

Using the Wrap command 4m 47s

Boundary Boss/Base 3m 47s

Intersect tool 3m 33s

Working with configurations 4m 12s

Surface tools 2m 18s

Using surfaces to build solid models 2m 3s

Direct Editing: Move/Сору Bodies 3m 59s

Direct Editing: Move Face 3m 28s

Direct Editing: Combine 2m 57s

Direct Editing: Split 3m 29s

Project Curve 2m 31s

Slice tool 4m 43s

9. Hole Wizard

Getting started with the Hole Wizard 4m 30s

Understanding hole types and standards 2m 33s

Positioning holes in 3D 5m 32s

10. Blocks

Using reusable sketches and blocks 4m 20s

Creating blocks 3m 53s

Designing with blocks 2m 20s

11. Building Assemblies

Starting an assembly 3m 41s

Copying, moving, and rotating parts 2 m 56s

Mating parts together in an assembly 6m 57s

Working with subassemblies 4m 7s

Making linear patterns 4m 1s

Creating circular patterns 2m 13s

Using the Toolbox 2m 54s

Downloading internet parts 3m 18s

12. Advanced Mates

Working with mate types 3m 34s

Mating parts with advanced mates 3m 26s

Mating parts with Path Mate 2m 1s

Mechanical mates 5m 5s

Mating parts by aligning planes 3m

Magnetic mates 3m 20s

Asset Publisher for magnetic mates 3m 50s

13. In-Context Modeling

Linking sketches to other parts 3m 1s

Linking to layout sketches 4m 5s

Using the Hole Wizard in context 2m 53s

14. Using Design Tables

Using design tables 5m 22s

Working with complex calculations 5m 20s

Selecting component configurations 4m 13s

Building assemblies with design tables 4m 45s

Adding to design tables 5m 4s

15. Part Drawings

Working with drawing templates 7m 56s

Drawing options and sheet properties 7m 9s

Choosing the correct projection angle 2m 39s

Adding model views to a drawing 3m 23s

16. Dimensioning

Creating general dimension notations 7m 14s

Creating ordinate dimensions 2m 29s

Dimensioning holes and curved features 3m 14s

Using the autodimension tools 3m 43s

17. Adding General Annotations

Adding annotations 10m 38s

Adding views to your drawing 6m 57s

Adding custom properties 4m 46s

Linking drawing notes 2m 39s

Using the design library 2m 13s

18. Assembly Drawings

Adding assemblies to drawings 2m 37s

Including a bill of materials 3m 39s

Adding balloons on an assembly drawing 4m 3s

Making an exploded view 5m 8s

Adding in custom properties and revision 3m 52s

Conclusion Next steps 31s

001 Learn 3D CAD modeling using SOLIDWORKS 2019 002 Launching SOLIDWORKS 003 Navigating in the 3D workspace 004 SOLIDWORKS templates 005 Saving, renaming, and managing files 006 Measuring 007 Creating your first 3D part 008 Building your first assembly 009 Making your first CAD drawing 010 Basic steps for 3D modeling 011 Creating sketches 012 Understanding relationships 013 Using the Extrude feature 014 Using the Extruded Cut feature 015 Creating revolved features 016 Making revolved cuts 017 Applying materials, colors, and finishes 018 Finding mass properties 019 System options, units, and templates 020 Working with dimensions 021 Line and Centerline tools 022 Using the Rectangle tool 023 Circles and arcs 024 Drawing slots 025 Working with ellipses and conics 026 Sketching polygons 027 Creating text 028 Using equations and linked variables 029 Using the Spline tool 030 Equation driven curve 031 Sketch Ink 032 Trimming and extending a sketch 033 Creating offset geometry 034 Moving, copying, rotating, and scaling 035 Erasing, undoing, and redoing actions 036 Using the Mirror tools 037 Creating repeating patterns in a sketch 038 Using construction lines 039 Using the Convert Entities tool 040 Adding fillets and chamfers to sketches 041 Working with planes 042 Making an axis 043 Creating a coordinate system 044 Concept sketches 045 Markup view 046 Adding fillets to a part 047 Chamfering edges 048 Applying draft 049 Using the Shell command 050 Using the Mirror command 051 Creating linear patterns 052 Creating circular patterns 053 Loft tool 054 Lofted shapes with guide curves 055 Making lofted cuts 056 Creating swept shapes 057 Making swept cuts 058 Using the Wrap command 059 Boundary Boss-Base 060 Intersect tool 061 Working with configurations 062 Surface tools 063 Using surfaces to build solid models 064 Direct Editing – Move-Copy Bodies 065 Direct Editing – Move Face 066 Direct Editing – Combine 067 Direct Editing – Split 068 Project Curve 069 Slice tool 070 Getting started with the Hole Wizard 071 Understanding hole types and standards 072 Positioning holes in 3D 073 Using reusable sketches and blocks 074 Creating blocks 075 Designing with blocks 076 Starting an assembly 077 Copying, moving, and rotating parts 078 Mating parts together in an assembly 079 Working with subassemblies 080 Making linear patterns 081 Creating circular patterns 082 Using the Toolbox 083 Downloading internet parts 084 Working with mate types 085 Mating parts with advanced mates 086 Mating parts with Path Mate 087 Mechanical mates 088 Mating parts by aligning planes 089 Magnetic mates 090 Asset Publisher for magnetic mates 091 Linking sketches to other parts 092 Linking to layout sketches 093 Using the Hole Wizard in context 094 Using design tables 095 Working with complex calculations 096 Selecting component configurations 097 Building assemblies with design tables 098 Adding to design tables 099 Working with drawing templates 100 Drawing options and sheet properties 101 Choosing the correct projection angle 102 Adding model views to a drawing 103 Creating general dimension notations 104 Creating ordinate dimensions 105 Dimensioning holes and curved features 106 Using the autodimension tools 107 Adding annotations 108 Adding views to your drawing 109 Adding custom properties 110 Linking drawing notes 111 Using the design library 112 Adding assemblies to drawings 113 Including a bill of materials 114 Adding balloons on an assembly drawing 115 Making an exploded view 116 Adding in custom properties and revision 117 Next steps Ex_Files_SOLIDWORKS_2019_EssT.7z

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