Release date:2019, March

Duration:08 h 39 m

Author: Kemane Ba

Skill level:Beginner

Language:English

Exercise files:Yes

What Will I Learn?

Creating a Full Conceptual Artwork from scratch

3D Modelling in Blender

Advanced Painting Techniques in Photoshop

Composition & Aesthetics of Color and Light

Perspective & Rendering

Requirements

Graphics Tablet and Pen Stylus

Working Version of Photoshop or 30 Day Trial version

Very Basic Understanding of Photoshop

Desktop Computer or Laptop

Description Learn the ability of incorporating renderings in your workflow and take your creation process to the next level. This 8+ hour class will take you through all the steps from 100% start to finish on how become an efficient artist and create powerful conceptual artworks in no time.

You will learn the Basics of 3D modelling in an intuitive learning approach which not only keeps you motivated, but also gives you an actual in depth insight on how professionals work. Working with 3D-concepts is probably the most direct and the fastest way to take your portfolio to the next level. If you’re genuinely interested to land your first job in the industry and gain the core knowledge of creating conceptual artworks then this is the perfect class for you!

Who is the target audience?

Beginner Digital Artists curious about Concept Art

Blender Beginners

Students who want to expand their Tool-set

01. Introduction 01. Introduction 02. Curriculum Overview 03. About Kemane

02. Blender Beginner Class 01. What is Blender 02. Download & Installation 04. Orbiting & Selecting 05. Transform Modes 06. Editing Polygons 07. Selections Modes 08. Creating a Plane 09. Creating Edge Loops 10. Shading Modes 11. Adding Material 12. Subdivision Modifier 13. Adding Texture 14. Finalize

03. Creating the 3D Concept I – Scene Setup 01. Refining the Composition 02. Adding a Texture

04. 3D Concept II – Nodes 01. The Node Editor 02. Gradient Map 03. Ambient Occlusion

05. 3D Concept III – Shading 01. Screen Space Reflections 02. Volumetric Lighting 03. Procedual Textures 04. Subsurface Scattering

06. 3D Concept IV – Camera & Composition 01. Camera Setup 02. Adding Sandbanks 03. Light and Composition

07. 3D Concept V – Modelling 01. Modelling Houses 02. Story Elements 03. Modelling the Boat 04. Foreground & Details

08. 3D Concept VI – Rendering 01. Rendering & Saving 02. Conclusion & Overview

10. Conceptual Artwork I 02. Refining the Composition 03. Painting the Background 04. Background Clouds 05. Foreground Clouds

11. Conceptual Artwork II 01. Water Lighting 02. Houses Pt I 03. Houses Pt II

12. Conceptual Artwork III 02. Advanced Masking 03. The Docks 04. Painting Boats 05. Water Transparency 06. Water Surface Reflections

13. Conceptual Artwork IV 01. Painting Flora 02. The Sand

14. Conceptual Artwork V 01. The Stairs (optional) 02. Handrails 03. Ropes

15. Conceptual Artwork VI 01. Roof Structure 02. Drawing People with Shapes 03. Merging Layers 04. General Paint-over

16. Conceptual Artwork VII 01. Roof Structure 02. Drawing People with Shapes 03. Merging Layers 04. General Paint-over

16. Conceptual Artwork VII 01. Enhancing the Composition 02. Effects and Filters 03. Spotting Flaws 04. Story Elements

17. Conclusion 01. Conclusion

Exercise Files – Concept Art Masterclass – Create Conceptual Art from Scratch.7z

  Channel    and      Group

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