Release date:2018, December

Author:Video School Online Inc, Lucas Ridley

Skill level:Beginner

Language:English

Exercise files:Yes

Who is the target audience?

You will become comfortable using Autodesk Maya to model, texture, rig, animate, dynamics, light, and render

Build and design your own 3D objects

Animate your 3D objects with keyframes

Modeling, shading, texturing, lighting beautiful designs

Rendering your projects for high quality playback

Rigging a 3D character for animation

Simulating dynamic effects like water, cloth, and smoke

You will know how to put together an entire 3D animated scene!

Requirements

You should have Autodesk Maya to follow along with the course

Autodesk provides a free 3-year educational version of Maya from their website

3-button mouse

Description You can do your own 3D animations in Autodesk Maya!

Learn everything you need to know to get started – taught by a Hollywood professional!

As the industry standard 3D animation software, learning Autodesk Maya is a great skill to help you land a job in the film, music and gaming industry. In this course, you’ll learn how to create your entire animation from scratch.

What will you learn?

Getting started with Maya and understanding the interface

Modeling your own objects and scenes

Shading your objects

Creating proper UVs

Texturing your objects

Lighting your scene and creating shadows

Rendering your project

Rigging characters to prepare for animations

Animating with keyframes

Motion graphics animation (MASH) toolkit

Simulating dynamic effects like cloth and smoke

Putting together an entire scene

Learn by doing real world projects!

Throughout this entire course, you’ll be working on a Dia de Los Muertos inspired scene with a complete animated skeleton. By the end of the course, you’ll truly be inspired by your own skills, and confident in using Autodesk Maya.

What do you get when you enroll?

25+ hours of easy-to-follow tutorials

Bonus animation demonstrations

Downloadable project files for every step of the course

Premium support to help you as you take the course

Why learn from us?

Lucas Ridley is a professional 3D animator who has worked on Hollywood films such as Steven Spielberg’s Ready Player One. His students love him, and we’re sure you’re going to enjoy this class.

Lucas breaks down the most complicated steps of animating in Autodesk Maya, so that you can easily start animating on your own!

Phil Ebiner is the founder of Video School Online, and has taught over one million students around the world with our top-rated courses. We only partner with the best instructors, so you’ll know that you’re getting a great course with this one!

Who is the target audience?

We designed this course for complete beginners who want to get started with Autodesk Maya.

We designed this course for anyone that wants to learn 3D animation, and the tools used by professional animators in the film industry.

We designed this course for beginner Autodesk Maya users who want to take their skills to a more advanced next level.

1. Introduction to the Course 01. Course Introduction 02. How to Download a Free Trial of Maya

2. Maya Introduction 01. Interface Introduction 02. Manipulators and Camera Movement

3. 3D Modeling 01. Intro to 3D Modeling 02. Ghostbuster Trap 03. Insert Edge, Extrude, and Append 04. Bevel & Normals 05. Booleans 06. Knob Motion Path 07. Front, Merge Vertices 08. Front, Doors 09. Cord 10. Topology – Lineflow 11. Topology – Reducing Even Numbers 12. Topology – Reducing Odd Numbers 13. Bones – Imageplane Setup 14. Bones – Box vs. Edge Modeling 15. Bones – Make Live Tool 16. Bones – Sculpting 17. Bones – Eye Socket Edge Loops 18. Bones – Eye Attach 19. Bones – Nose 20. Bones – Cleaning Topology 21. Bones – Mirroring Head 22. Bones – Lattice Deformer 23. Bones – Spine Wire Deformer 24. Bones – Ribs Bend Deformer 25. Bones – Sternum 26. Bones – Right Side Body 27. Bones – Mirror

4. Look Development – UV, Shading, Texturing, Lighting 01. Look Development Introduction 02. UVs Intro & Planar Projection 03. UVs – Merge Borders & Cylindrical Projection 04. UVs – Straighten and Transfer 05. UVs – Final Ghostbuster Trap 06. UVs – Bones Head 07. UVs – Bones Body 08. Intro to Shaders 09. Lighting Shaders 10. Photographic Textures 11. Procedural Textures 12. Scene Adjustments 13. Hypershade Intro and Fractals 14. Brushed Metal and Bump Maps 15. OBJ File Format & Fix Bones 16. Bones 3D Paint Tool 17. Mix Rust Shader 18. GB Trap Finishing Touches 19. Fog Lighting 20. Bones Displacement Map 21. Bones Glass Material 22. Bones Lights 23. Bones Render Sequence

5. Rigging 01. Rigging Intro 02. Rigging QuickRig 03. Prop Rigging Parent Costraint 04. Prop Rigging Pivot Control 05. IK vs. FK 06. Bones QuickRig Skeleton 07. Bones Hands 08. Bones Joint Orientation 09. Bones Rotate Order 10. Bones Recreate Limbs 11. Bones Pole Vectors 12. Bones Hand Controls 13. Bones Reverse Foot Rig 14. Bones Foot Roll SDK 15. Bones Independent Toe 16. Bones Organize and Scale 17. Bones COG and Hips 18. Bones Spine Controls 19. Bones Shoulder and Fingers 20. Bones Hands To Shoulders 21. Bones Hand Spaces 22. Bones Head Spaces 23. Bones Skinning The Feet 24. Bones Moving Joints Fix 25. Bones Skinning Spine Weights 26. Pose Space Deformation 27. Bones Skin Body 28. Fix Forearm Twist 29. Bones Head Blendshapes 30. Bones Clean Up

6. Animation 01. Bouncing Ball 02. Graph Editor 03. Finishing Generic Ball Bounce 04. Squash and Stretch 05. Ball Exercise 06. Ball Exercise Review 07. Animation Scene Setup 08. Follow Through 09. Follow Through Polish 10. Antics, Contrast, and Overshoots 11. Constraints 12. Referenced Rigs 13. Walk Cycle Start 14. Walk Cycle Mirror Keys 15. Walk Cycle Breakdowns 16. Walk Cycle Finish Lower Body 17. Walk Cycle Upper Body 18. Walk Cycle Offsets 19. Walk Cycle Polish 20. Walk Cycle Off The Spot 21. Walk Cycle Polish More 22. Walk Cycle Motion Trail Wrists 23. Walk Cycle Motion Path 24. Wrap Up

7. Bonus: Animation Demonstration 01. Part 1 Demonstration 02. Part 2 Demonstration 03. Part 3 Demonstration

8. FX 01. Scene Scale 02. MASH Brick Wall 03. Bullet Simulation Intro 04. Bullet Shatter 05. Alembic Cache 06. nParticle Ground Shatter 07. Ground Bullet Simulation 08. Fix Sim 09. Fireflies Dynamics 10. Fireflies Dynamics Animated 11. nHair Rope 12. nCloth Banner 13. nCloth Vest 14. Bifrost Liquid 15. Bifrost Emitter 16. Bifrost Smoke 01 17. Bifrost Smoke 02 18. MASH Grass 19. Texturing 20. Render Setup 01 21. Render Setup 02

1.3.1 MayaSceneFiles.zip

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