这段全长6.5小时的教程《Blender 3D for Concept Art》完整展示了从Blender到Photoshop的概念艺术工作流程。教程首先分四部分讲解Blender中的场景搭建:包括使用Megascans资源库及插件构建场景、设置场景与镜头、通过Physical Lighting插件控制光照,以及调整渲染参数与雾效。随后,在Photoshop部分分为四阶段:讲解渲染图层的运用、照片融合(Photobashing)与画面清理、细节刻画与绘画,以及最终的成果展示与输出技巧,全面指导如何利用Blender进行概念草图绘制并为后期绘景或覆盖绘画做好准备。
课程时长:6.5小时 1920X1080 mp4 语言:英语+中文字幕 (Ai精译)


Blender 3D for Concept Art – Full workflow tutorial from Blender to Photoshop. Blender for Concept Sketching
This demo was created to help you set up scenes in Blender for paintovers or matte paintings. This is one of the techniques I use in my current workflow for professional and personal work. Gumroad
In the first part of this tutorial, you will see how to set up the whole scene in Blender with the help of Megascans library and a few blender plugins. The second part will cover how to use rendered layers, photo bashing, and paintovers.

Blender
Part 1 – Blender and Megascans
Part 2 – Set building and shot setup
Part 3 – Controlling the lighting with Physical Lighting Plugin
Past 4 – Render Settings and Fog
Photoshop
Part 5 – Use of rendered layers in Photoshop
Part 6 – Photobashing and Cleanup
Part 7 – Details and Painting
Part 8 – Final Presentation and output.
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