这是一门基于Blender的影视级CG与视觉特效全流程课程,专注于创建一个蝙蝠侠电影风格场景。课程将从零开始,带领学员使用Blender这一免费软件,完成一个融合实拍镜头与CG元素的电影感动画。核心内容包括:完整再现蝙蝠侠场景的灯光、色彩和氛围;学习如何将实拍素材与三维资产无缝合成;并特别教授如何利用几何节点技术,创建一个功能强大且完全程序化的“简易城市生成器”。仅通过11个滑块即可控制建筑密度、种子、旋转以及内外照明等参数,快速构建背景城市。课程无需任何前置经验,涵盖从建模、材质到几何节点及VFX合成的完整三维工作流。

制作人:Sime Bugarija
MP4格式 | 视频:h264,1280×720 | 音频:AAC,44.1 kHz,2声道
级别:初级 | 类型:在线学习 | 语言:英语 | 时长:9节课(2小时28分钟) | 文件大小:2.47 GB


Complete workflow for CG and VFX inside Blender Batman scene。Additional content – Simple city generator asset pack. See my complete workflow for creating cinematic animation.

What you’ll learn
I will introduce you to Blender (free software)
We will create a cinematic scene of Batman from the introduction
I’ll show you how to blend live footage with CG elements.
We will create a simple but functional “City generator” in geo nodes
I will share with you for free “Simple city generator”

Requirements
No previous experience is required.

Description
What does this package contain?- Step-by-step tutorial in which we create the animation you can see in the introduction video, plus all resources and .blend file we work on in the tutorial.- Simple City generator – Since we are also creating a “Simple city generator” in the tutorial, it is included in the package.In this tutorial, we create a Batman animation inspired by the vibe from the movie The Batman (2022) by taking a small part from the movie to have the best possible reference for lighting and color-grading, and we built the entire scene around that, about 90% of the scene will be CGI at the end.So, this is partly a VFX tutorial because we will try to blend live footage with CG elements.This approach allows us to achieve the best result faster and more efficiently.This is actually similar to how most of the scenes in the film were shot. The city in the film is mostly CG.Although I could have imported ready-made buildings there because I am the creator of “Editing building asset pack” and have created many of them in the past, I decided from the beginning to create an asset package just for this tutorial and scene to record the whole process and learn as much as possible.This time, the asset package was powered with the Geometry nodes modifier, and the result is a fully procedural city that we manage with a few sliders.This part of the tutorial is ideal if you want to go deeper into Geometry nodes, modeling, and texturing.SIMPLE CITY GENERATOR (INCLUDED)City Generator is a simple but functional Geo Neode setup that is designed for quickly creating a city in the background.With just 11 sliders, you can control and change the look of the entire city – from the density of small buildings, large buildings, seeds, and rotation seeds to the lighting inside the buildings and even the lighting of the entire city.

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