这套教程为专业VTuber和虚拟形象创作者提供了一套全面的虚拟avatar建模与绑定解决方案,重点讲解如何利用Blender和Unity引擎实现更生动自然的虚拟形象。课程涵盖从基础建模、动画风格造型、高级绑定技术,到Unity约束应用和编辑器高效使用等内容,并由行业专家Vincent分享实战经验与行业见解,帮助学习者在虚拟文化成为主流的时代把握成长方向,掌握实时动捕、表情生成等关键技术,打造高性能、高表现力的3D虚拟形象。
课程时长:12小时4分钟 1920X1080 mp4 语言:韩语+中英文字幕 含课程文件



A Comprehensive Solution for Virtual Avatar Modeling & Rigging for Pro VTubers. Experience a more natural and lifelike virtual presence with our level-up rigging process—the optimal rigging workflow for virtual avatars! Discover the secrets to creating more natural avatars using applications based on Blender and Unity Engine. Vincent, a seasoned expert in the 3D virtual avatar industry, presents the most exceptional rigging solutions for aspiring VTubers and influencers. Have you always found the limitations of the Unity Engine in tracking environments for animating virtual avatars daunting? Learn about the technical principles behind settings that require adjustment and constraints, and master the best methods for virtual production that simplify real-time motion capture and diverse facial expressions. The key to achieving a natural 3D virtual avatar anytime, anywhere is now revealed.
Class Structure
What You’ll Learn:
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Basic 3D Virtual Avatar Modeling with Blender
Dive into the fundamentals of 3D avatar modeling using Blender! Learn the essential processes and principles needed to jump straight into practicing character modeling. Understand the core aspects of Blender modeling through basic concepts, approaches, and hands-on exercises in head and body creation. -
Adorable Animation-Style Character Modeling Skills
Go beyond basic modeling and explore animation-style character sculpting! Identify common stylistic issues like shape distortion in animation-style character expression and learn practical compromises. Review easily overlooked directional details and master the methods for sleek 2D-style toon shading. -
Principles and Understanding of Character Rigging Beyond Conventional Methods
Solve problems and unlock creative principles for better character expression! Examine the differences between traditional character rigging and virtual avatar rigging processes. Learn character rigging techniques applicable across DCC tools, Unity Engine, and virtual applications. -
Avatar Implementation Constraints? Unity Constraint-Based Solutions
Understand Unity Constraint configurations tailored specifically for virtual avatar implementation! Explore the challenges and solutions of Constraints widely used across numerous Unity-based virtual programs. Based on a solid understanding of the principles, work with both DCC tools and Unity. -
Unity-Based Content Creation: Editor Utilization Know-How
Leverage powerful Unity Engine expertise from Vincent, a technical artist with a game development background! Understand the functions of the Unity Engine from a game development perspective, and learn how to use the editor not just as a bridge for other programs, but for virtual content creation itself. -
The Direction of Digital Artists in an Era Where Virtual Culture Becomes Mainstream
Explore the direction digital artists should take in an era where digital work is becoming mainstream. Learn from Vincent’s unique experiences and perspectives as a technical artist, and reflect on ways to grow together within this rapidly expanding industry.
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