Sanctus Viz是一款专为Blender打造的架构可视化与大型场景高效工作流插件,其核心设计理念聚焦于性能、一致性与易用性,帮助用户专注于设计而非重复性细节。该工具集包含500多种程序化资源,涵盖450多种优化材质与40多个几何节点生成器,所有材质均通过精简节点和减少复杂细节实现极速视口表现,并采用真实世界尺度以快速融入Arch Viz流程。其功能亮点包括:通过几何节点生成器快速创建屋顶、贴砖墙等复杂结构;内置Auto UV工具自动生成规整UV贴图;集成Sanctus Bake插件可将程序化材质转为PBR贴图以便导出至其他引擎。

版本:Sanctus-Viz_v1.0


Sanctus Viz: Product Overview
Sanctus Viz is the specialized procedural toolkit built to speed up and simplify your Architectural Visualization (Arch Viz) and large-scene workflows in Blender. This addon prioritizes performance, consistency, and ease-of-use, allowing you to focus on design instead of repetitive detailing.

Material & Assets Design Philosophy (Speed and Scale)
The Sanctus Viz procedural materials were specifically designed to offer superior speed compared to the average Sanctus Library material. I achieved this by aggressively optimizing the node trees and intentionally omitting some of the more costly nodes.

You will notice less weathering and fewer surface imperfections to prioritize lower processing times and maximum viewport performance. This makes the materials ideal for large, complex scenes.

Real-World Scale
It is important to note that the material scale is set to match real-world dimensions to integrate quickly into Arch Viz workflows. If you test the materials on a 2-meter dummy object, the details may initially appear too small, but they are correctly sized to scale.

The Future of Materials:
The balance between fast processing and realistic results is delicate. I am continuously seeking the best performance/quality ratio, so you can expect ongoing adjustments and refinements to the materials in future updates.

Key Features at a Glance
500+ Procedural Assets: Access over 450 optimized procedural materials and 40+ Geometry Nodes Generators. The materials are clean, fast, and designed for maximum viewport speed in large scenes.

Geometry Nodes Tools:* Use powerful, non-destructive Generators to perform complex detailing instantly (e.g., one-click roofs and tiled walls), significantly cutting down manual modeling time.
Auto UVs Tool Included:* Instantly generate clean, consistent UV maps for architectural surfaces (walls, floors, ceilings). This tool ensures material scale remains consistent across all objects in your scene.
Sanctus Bake Addon Included:* Simplify the complex process of native Blender baking. Use this tool to easily convert any procedural material into high-speed PBR texture maps for final rendering or export to other engines (like Unreal Engine).
Free Updates: *Like Sanctus Library, all future updates—including new materials, generators, and feature improvements—are free for life once purchased.
Support & Community:* Get comprehensive help via the detailed documentation and join the dedicated Discord Server to meet other users and receive direct support.



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