Unreal Engine虚幻游戏引擎素材资源 Unreal Engine Marketplace –3D-Scanned, Photo-Realistic Forest Landscape Asset Pack Vol. 1 三维扫描,照片真实森林景观资产包第1卷






STF-3D-“3D扫描,真实森林包”,第1卷
STF Realistic Forest Pack是我们最新的资产集合,旨在为您提供在UE4上创建生动、逼真和高质量森林场景的方法。
我们又一次带着我们的设备到乡村去三维扫描了很多东西,这次是为了寻找大小阔叶树、岩石和巨石(长满了苔藓),一种具有额外叶片产卵能力的12层景观材料,草和树网的防风罩,蕨类植物,地被植物,灌木,岩石,树干,9个环境声音,四个高度详细,细分样条线网格为各种路径和森林道路。
为了确保内容的性能与您对我们产品的期望一样好,我们对所有对象进行了适当的重新拓扑,并为多边形数较高的对象创建了LOD,因此在平均质量的当代视频卡上性能是合理的。
让我们知道你的想法,并通过你的反馈,我们可以而且将进一步改进这个包!
P、 S:打开演示级别时,请允许它加载草(这将需要很短的时间)。
技术细节
三角形计数:
岩石:784-2048三角形
树木:962-13401三角形
草网格:32-58个三角形
树干:1681-5191三角形
纹理大小:
在128×512之间的小型植物,4096×4096的大多数较大的物体(巨石,树木,树干等)
材质和实例数:
35个材质,39个材质实例,8个材质函数
1景观材料,12层,自动植物繁殖。
纹理数:141
环境声音/提示:9
草地类型:8
叶型:23
蓝图:1
适用平台:PC
碰撞:
“复杂到简单”适用于大多数实体对象,“无碰撞”适用于草网格、荨麻、花朵和其他非实体对象。为主干自动生成简单碰撞。
标签
岩石岩石草照片真实感扫描照片扫描森林材料方案真实环境岩石虚拟现实开放世界






STF-3D – “3D Scanned, Realistic Forest Pack”, Vol. 1

The STF-Realistic Forest Pack is our newest collection of assets, designed to provide you with the means of creating vivid, photo-realistic and high-quality forest scenarios on UE4.

Once again, we went out into the countryside with our equipment to 3D-scan a lot of items, this time hunting for small and large broadleaf trees, rocks and boulders (overgrown with moss), a twelve-layer-landscape material with additional foliage spawning abilities, wind shaders for grass and tree meshes, ferns, ground-cover plants, bushes, rocks, tree trunks, 9 ambient sounds, and four highly detailed, tessellated spline meshes for various paths and a forest road.

In order to make sure that the content is performing as well as you expect it from our products, we properly retopologized all objects and created LODs for those with higher polygon counts, so that performance is reasonable on average quality contemporary video cards.

Let us know your thoughts, and with your feedback, we can and will further improve this pack!

P.S.: On opening the presentation level, please allow it to load the grass (which will take a short while).

技术细节

Triangle Counts:

Rocks: 784-2048 triangles

Trees: 962-13401 triangles

Grass Meshes: 32-58 triangles

Trunks: 1681-5191 triangles

Texture Sizes:

Between 128×512 for small foliage items and 4096×4096 for most of the larger objects (boulders, trees, trunks etc.)

Number of Materials and Instances:

35 Materials, 39 Material Instances, 8 Material Functions

1 Landscape Material with 12 Layers, automatic foliage spawning.

Number of Textures: 141

Ambient Sounds / Cues: 9

Grass Types: 8

Foliage Types: 23

Blueprints: 1

Suitable Platform: PC

Collisions:

“Complex to simple” for most solid objects, “no collision” for grass meshes, nettles, flowers and other non-solid objects. Auto-generated simple collision for trunks.

标签
ROCKSTREESGRASSPHOTOREALISTICSCANNEDPHOTOSCANNEDFORESTMATERIALPROPSREALISTICENVIRONMENTSROCKVIRTUAL REALITYOPEN WORLD



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