Unreal Engine虚幻游戏引擎素材资源 Unreal Engine Marketplace –Modular Japanese Temple模块化日本神殿





特征:
-环境,灵感来自真正的日本庙宇-
-24小时动态照明
-全局照明控制器
-高级光蓝图
-光线跟踪支持
全局照明控制器功能:
-在真实世界坐标系中的昼夜循环。
-自动激活点/聚光灯/高级灯
-能够忽略某些灯光
-在天空球体、天光、平行光、大气雾、指数高度雾、后处理体积的昼夜参数之间混合
-可以通过构造脚本或在运行时在编辑器中工作
-触发blueprint在白天/晚上之间切换(用于进行交互式演示以展示环境的昼夜变化)
-能够快速选择一天中的某个时间(午夜、早晨、晚上等)。
技术细节
高级灯光蓝图功能:
-白天/夜晚周期转换期间的光强度和网格发射强度混合
-能够设置灯光的网格表示
-网格发射光与光函数的光闪烁
-风模拟使网格看起来生动
-物理约束和电缆组件支持-可见光将灯光连接到表面,并通过物理影响其运动
-有很多参数可以调整灯光和网格
-从点光源快速更改为聚光灯或仅网格发射照明。
-可以使用浮动曲线设置白天/晚上之间的自定义过渡速度
-能够为昼夜转换设置自定义时间间隔。
-可以通过全局照明控制器禁用某些高级灯光来管理它们。
蓝图数量:12
网格数:110
纹理数:127
材料数量:95
纹理尺寸:从256×256到4096×4096







标签
BlueprintsEnvironmentsMaterialsPropsModularEnvironment3DJapanese TEMPLEJAPANESE ENVIRONMENT模块化环境

Features:

– Environment, inspired by real Japanese temple – Byōdō-in

– Dynamic 24-hours lighting

– Global Lighting Controller

– Advanced Light Blueprint

– Raytracing support

Global Lighting Controller Features:

– Day/night cycle within real-world coordinates.

– Auto-activation of point/spotlights/advanced lights

– Ability to ignore certain lights

– Blending between day/night parameters for Sky Sphere, SkyLight, Directional Light, Atmospheric Fog, Exponential Height Fog, Post Processing Volume

– Can work in the editor via construction script or at runtime

– Trigger blueprint to switch between day/night (useful for making interactive demonstrations to showcase day/night variants of the environment)

– Ability to quickly select a certain time of a day (midnight, morning, evening, etc).

技术细节

Advanced Light Blueprint Features:

– Light intensity and mesh emissive intensity blending during day/night cycle transitions

– Ability to set mesh representation of a light

– Light flickering for mesh emissive and light function

– Wind simulation to make meshes looks lively

– Physics Constraint and Cable Component support – visible connect lights to surface and affect its movement by physics

– Lots of parameters to tune for both light and mesh

– Quickly change from point light to spotlight or mesh emissive only lighting.

– You can use the float curve to set custom transition speed between day/night

– Ability to set custom time intervals for day/night transitions.

– You can disable certain advanced lights from managing them by the global lighting controller.

Number of Blueprints: 12

Number of Meshes: 110

Number of Textures: 127

Number of Materials: 95

Texture Size: from 256×256 to 4096×4096

Support email: air.kelheor@gmail.com

标签
BLUEPRINTSENVIRONMENTSMATERIALSPROPSMODULARENVIRONMENT3DJAPANESEJAPANESE TEMPLEJAPANESE ENVIRONMENTMODULAR ENVIRONMENT
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