Unreal Engine Marketplace – Arid Desert 干旱沙漠场景 荒野环境
以干旱为主题的岩石、地形和植被。
以干旱为主题的岩石、地形和植被使您能够创建一个非常详细的沙漠环境。包括在本套中:
[岩石]
2块独特形状的悬崖岩石创造了大量的多样性。
-一堆石头和一块大石头。
-一种平坦的层状岩石,用于制造细节和悬崖底部或突出地表。
[地形]
-2个形状独特的侵蚀土堆,用于将岩石过渡到地形上,具有逼真和令人信服的效果。
-一个小集合的平铺地形材料混合在一起,以创造一个令人信服的地面。在这些瓷砖材料包括沙子,2种不同类型的砾石,岩石地板,和开裂的干土。
[植被]
-两种不同的植物,尽管已经死亡,但却给环境带来了一点生机。
[场景]
-一张示例地图,展示了所有这些资产如何协同工作,以创建一个引人注目的沙漠环境。
技术细节
专为桌面设计
视频:
穿越-https://vimeo.com/108889106
资产论证-https://vimeo.com/108989270
环境:
-网格数-13
-材料数量-3个主材料和21个材料实例
-Tris范围(最大和最小)-所有资产范围为520-3700 Tris
-平均Tris–Pack平均1827年左右
-纹理大小-这个包包含13个漫反射,13个正常,13个光泽,13个镜面反射和4个高度贴图。
-纹理类型–每个资源使用漫反射、法线、等级库和光泽贴图。有4种平铺材质也使用高度贴图进行混合。
An Arid themed set of rocks, terrain, and vegetation that enables you to create a highly detailed desert environment. Included in this set:

[Rocks]

2 cliff rocks uniquely shaped to create a large amount of variety.
– A rock pile and large boulder.
– A flat layered rock used to create details and the base of cliffs or jutting out of the terrain.

[Terrain]

-2 uniquely shaped erosion mounds used to transition rocks to terrain in a realistic and convincing way.
– A small collection of tiling terrain materials that blend together to create a convincing ground. Included in these tiling materials is sand, 2 different types of gravel, a rock floor, and cracked dry earth.
[Vegetation]
– 2 different plants that despite being dead help bring a little bit of life to the environment.
[Scene]
– A sample map that demonstrates how all of these assets work together to create a compelling desert environment.
技术细节
Designed for Desktop

Videos:
Fly Through – https://vimeo.com/108889106
Asset Demonstration – https://vimeo.com/108989270

Environment:
-Number of Meshes – 13
-Number of Materials – 3 Master Materials and 21 Material Instances
-Range of Tris (Max and Min) – All asset range from 520 – 3700 Tris
-Average Tris – Pack average around 1827
-Texture Sizes- This pack contains 13 Diffuse, 13 Normal, 13 Gloss, 13 Specular, and 4 Height Maps.
-Texture Types – Each asset uses a Diffuse, Normal, Spec, and Gloss Map. There are 4 tiling materials that also utilize Height Maps for blending.
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