持续时间6小时 23分钟 包括项目文件 2560X1440 MP4 语言:英语+中英文字幕(云桥网络机译) 大小:11G

The Gnomon Workshop——创造一个风格化的女性角色——用水晶布列塔尼制作林-兹


在本教程中,高级角色/生物建模师克里斯托·布雷兹将带您了解她创建风格化女性角色的整个工作流程。使用安吉尔·加内夫提供的概念,她分享了将2D概念转化为3D角色的整个过程。该工作流程包括查看建模、纹理、修饰和外观开发中使用的技术。本教程的第一个主题是如何开始和计划一个项目,以及采取什么步骤来确保您的成功和完成。

从提供的基础网格开始,我们将在ZBrush中雕刻身体,然后在Maya中继续建模道具,并讨论沿途的技术和工作流。在创建基础体之后,我们将在《神奇设计师》中使用它来创建服装,并展示修图和细节转移的方法。Crystal将继续讨论紫外线布局,以优化您的结果,并简化您在Mari中的纹理处理,并简要概述如何在Zbrush中设置您的角色。

我们将与Xgen一起完成整个梳理过程,并谈论修改器、绘制贴图、散乱的头发以及为你的衣服绒毛应用纹理。本教程将以一个关于Lookdev和为最终输出设置渲染层的部分结束。本教程的目标是帮助您理解从开始到结束创建一个风格化角色的过程,并获得一个很好的最终结果。

软件 : marvelous designer, mari, zbrush, arnold and maya




Duration 6h 23m Project Files Included MP4

Info:
Gnomon Workshop – Creating A Stylized Female Character – The Making of Lyn-Z with Crystal Bretz
The Gnomon Workshop – Creating A Stylized Female Character – The Making of Lyn-Z with Crystal Bretz
In this tutorial Senior Character/Creature Modeler Crystal Bretz takes you through her entire workflow for creating a stylized female character. Using a concept supplied by Angel Ganev, she shares the entire process for translating a 2D concept into a 3D character. This workflow includes a look inside the techniques used for Modeling, Texturing, Groom, and Lookdev. The first topic in this tutorial is how to start and plan a project and what steps to take to ensure your success and completion.

Starting with the base mesh supplied we will sculpt the body in ZBrush and move on to modeling props in Maya and talk about techniques and workflows along the way. After creating the base body, we will use it to create clothing in Marvelous Designer and show methods for retopology and detail transferring. Crystal will continue to talk about UV layout to optimize your results and ease your texturing process within Mari and also give a brief overview about posing your character in Zbrush.

We will go through the entire groom process with Xgen and speak about modifiers, painting maps, stray hairs and applying a texture to your clothing fuzz. This tutorial will conclude with a section on the Lookdev and setting up your render layers for your final output. The goal of this tutorial is to help you understand the process for creating a stylized character from start to finish with a great final result.

Uses : marvelous designer, mari, zbrush, arnold and maya

Gnomon Workshop – Creating A Stylized Female Character
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